#ifndef _MAIN_
#define _MAIN_

#include <stdlib.h>
#include "s3e.h"
#include <iostream>
#include "IwGL.h"
#include "Iw2D.h"
#include "IwGx.h"
#include "Utils/TxDrawingElement.h"
#include "Utils/TxAnimation.h"
#include "Utils/TxResourceManager.h"
#include "Utils/TxTouchManager.h"
#include <vector>

#endif